Three Years Ago…I started designing my first prototypes for educational VR experiences on the Oculus Rift DK1. There were no real design standards for VR and everyone was figuring things out by themselves by building experiences and sharing them online.
Today… Consumer headsets are on shelves...Continued
With Facebook’s recent announcements around augmented and virtual reality, AR/VR has truly begun to go mainstream. The industry is still so early, however, that we still haven’t fully figured out what to call it. Mixed Reality? eXtended Reality? Do we just keep the “/” in AR/VR? What are the...
This article was originally posted in MIT Technology Review. You can view the original article here.Continued
This article was published on Road To VR. You can find the original post here.Continued